Human Computer Interaction – Theory & Principals

Human Computer Interaction - Theory & Principals

HCI Fundamentals

What you’ll learn

  • Human Computer Inteaction – Principals and Theory

Requirements

  • None

Description

This course is targetted and providing you with the much-needed HCI theories and principals via real-life examples. Lots of practical use cases are elaborated, pitching on underlying HCI principals. This program will be genuinely benificial for any student who is interested in the exploration of the HCI principals both in undergraduate and postgraduate levels.

Who this course is for:

  • Undergraduate & Postgraduate Computer Science, Software Engineering, Information Technology Students

Course content

1 section • 13 lectures • 4h 41m total length
  • Design Evaluation

    21:16

  • Interviewing & Parcitipation Observation

    23:51

  • Longitudinal & Sporadic Fact Collection Techniques

    31:52

  • Evolution of the Graphical User Interface – GUI

    11:58

  • Brainstorming in HCI

    14:16

  • HCI Evaluations

    28:02

  • Mental Models & Cognitions

    26:55

  • Typography

    09:51

  • Scent

    25:33

  • More on Prototyping

    24:30

  • AR Vs. VR

    20:41

Created by: Kaneeka Vidanage, Senior Lecturer and Researcher in AI and Semantic Web
Last updated 11/2020
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